D&D: Eye of the Beholder
D&D: Eye of the Beholder

D&D: Eye of the Beholder

Manufacturer:
Atari

UPC:
722242519323

Retail Price:
$28.99

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D&D: Eye of the Beholder Specs:
Product NameD&D: Eye of the Beholder
ManufacturerAtari
Retail Price $28.99
EAN-1400722242519323
UPC722242519323
Deal first added on:22-January-2004

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Video Games Nintendo Game Boy Advance (Gameboy) GBA Role playing games game RPG rpgs CRPG CRPGs
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Latest 6 Reviews
Here is what people are saying about the D&D: Eye of the Beholder
2 Star Rating  "And the target audience is WHOM?"2009-05-24
- Reviewed By User: AX19UCFB1GYB3
To enjoy this game, you'll have to be a D&D player, because there's no explanation of what "Simple Weapons" are or whether a +2 Half-Plate is better than a +1 Full-Plate or all that. But you'll have to not have anyone to play with, because this is essentially tabletop D&D with an automated DM--and not a very inventive one, either, having you hack and slash through one foe after another with little strategy. The relative strengths of video gaming compared to tabletop gaming aren't exploited either, with graphics one step up from Zork, scarce and low-quality music, little plot, and no sidequests or other attempts at building a full world. Then there's the matter of how user-unfriendly the game is--you can't switch characters while changing inventory, you can't check a character's HP during combat when it's not their turn, you're never told what enemy special attacks actually DO . . . In sum, borrow, don't buy.
 
4 Star Rating  "If you were a fan of Gold Box games..."2008-11-15
- Reviewed By User: A2A0KBSFRHA0TW
Firstly: this is not a game for everyone.

If you were a fan of the old AD&D Gold Box games, then this game is a must-have. If you play for graphics (and if you do, what are you doing on the GBA instead of the DS?) then this game will probably strike you as a little bland. Graphics and sprites are both fairly basic (there are three or four wall-types and at one point I couldn't tell if I was fighting lizard men or shambling mounds -- based on how little damaged bladed weapons did, I'm assuming it was a shambler), but this remains a diverting little dungeon-crawl for fans of the old school.

It isn't too involved (you won't be up 'til three in the morning working on the same puzzle like you can be in most the Final Fantasy series) and some people will be able to clear the game in one or two sittings, but I for one love both the immersive feel of the first-person view and the fairly simple combat interface. Overhead views are good for seeing what's around you, but the in-game map serves the same function. Turn-based combat and the nature of the interface both mean that you won't strain your thumbs trying to mash out complex command-sequences in real-time. You have time to sit back and think about what you're going to do.

The rules are more 3rd Edition than Gold Box, but not hopelessly complex to people unfamiliar with the 3rd Edition (although some of the included skills and feats DO seem a little pointless to include in a straightforward dungeon crawl -- Diplomacy?!?! EoTB was like the original Dungeon Hack, for the Lord's sake).

The game deviates from the original Eye of the Beholder on a few key points. The one I noticed most was the lack of a hunger-gauge in camping, which means no aimlessly questing around for iron rations before you can safely camp. (Having a cleric starve to death while researching Ressurection spells was something of a bummer in the original. And, yes, that actually happened to me once.) The 3rd Edition rules I already mentioned (feats like Improved Initiative and Concentration are musts in combat, and skills like Disable Device and Intuit Direction make non-combat play far smoother).

Random encouters also seem a lot less common in this version of the game than they were in the original, which is a double-edged sword. You can camp with relative certainty that you won't be interupted (except in a handful of "Hot Zones"), but the scarcity of random encounters makes it hard to level-up quickly. I offset that by routinely camping in the Hot Zones I detected in order to essentially force random encounters. Combat is more Gold Box in style, which I enjoyed because it was familiar, but the sprites representing monsters are so similar that you can have trouble telling a drow soldier from a drow mage or cleric (an uber-important distinction when trying to figure out who to eliminate first).

There are one or two things that I might have changed if I designed the game (the uniformity of the walls and sprites, etc), but overall it was a wonderfully diverting way to spend a couple of weekends. And it definitely brought back wonderful memories of a simpler age in gaming.
 
3 Star Rating  "For hardcore fans only"2005-02-03
- Reviewed By User: A123JYXESGJHIH
Graphics below par
Sound below par

Gameplay is good
Nostalgic of the good ol' days when D&D games first came out on the 386

Overall a good game made mostly tailored for D&D fans.
 
1 Star Rating  "For the love of God don't buy this game!"2004-06-26
- Reviewed By draggon_mech
I've seen alot of crappy games come out for game boy, but this is positively the worst yet! I have never played the PC version of this game and I bet it is good in its own right, but unless you plan on burning money for the hell of it don't buy this game. The graphics suck bigtime and the levels are too easy!

Heres some advice for you people who plan on re-making old games: Give the game better graphics, different levels than the original, hidden levels and a player friendly interface.

This game does not include any of these things!

P.S. I only gave this game one star because Amazon wouldn't let me put zero stars!

 
4 Star Rating  "Rating depends on the price, 4 stars for 5 dollar"2004-05-12
- Reviewed By morfinus
I am currently playing this game on gba. I know the original version (on amiga and pc), and based on the reviews here on amazon, people said it had a map and isometric battle; i decided to give it a try ( i paid $25 for it).

(1) there are minor bugs in the map system such as it went up-side-down (!) a few times (no i was not drunk, it WAS upside down) the cursor goes astray. Not a show stopper though.

(2) the essential game killer here is this: you can rest after EVERY combat, with no food / drink problems (in contrast to the 2nd edition version) so your party will always be maximally prepared (you can always save so you do this after each battle) with all the spells prepared, and you will NOT EVER be disturbed in your sleep - the bad guys simply wait for you to be slaugthered, giving indeed the game the very short life span of 8 hours.

(3) apart from level 1, the maps are very different (you can look it up via a simple internet search, it won't spoil the game) compare the original eotb maps with those of the gba also published; gba maps are too simple.

(4) the story line is weaker than that of the original: the teleportation puzzle of the dwarven/stone etc keys as i remember them is gone, and the rest is simple battle, which gets a little pointless, because all the rooms look all the same. Not a show stopper either.

(5) in battle you are given a random setup of your figures, and the figures can NOT move around each other. Which means every character must have bows in order to reach an enemy but those in front will lose a full round re-equipping. The setup of who goes in line # that is too complex and i always wind up having the figthers in the back. This really IS very frustrating.

(6) i know dnd 3rd as well as adnd, and what the dice do in this game in battle is just way too weird - far too often a miss with a fighter with a dwarven waraxe +1 on a simple skeleton. Far too often a fumble with a 3rd lvl mage with combat casting, trying to cast a magic missile (!);

(7) some spells are completely irrelevant. finding 2+ level in your spellbook is a pain in the a*s.

Nice but not the real thing, it's a nice to have, nothing more. My advice, rent it, because you WILL finish it in one free saturday (promise). to the makers: It's fine to change a game a bit, but it has obviously not been tested. in my opinion this type of marketing is a Shame!

 
4 Star Rating  "Ah, nostalgia!"2004-04-10
- Reviewed By anthro78
Okay, this game isn't very pretty, nor is it a long-time play. What it IS is a throwback to the old SSI, TSR Gold Box 5 1/4" Floppy disk computer RPGS. It's got the same great graphics, same great battle system, and same hokey music. If you're not old enough to remember the Gold Box series of games, or if you never played them, obviously this game is not for you. But if,like myself, you harken back to those hallowed days, then this game will give you the same naughtly little happy feeling in your toes.
 
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