"Fire Emblem, an Epic for All Players" | 2009-10-19 |
| - Reviewed By User: AAHIBEYQEUO4B |
Fire Emblem (known as Fire Emblem: The Blazing Sword in Japan) is very possibly one of the greatest games of all time. What's even better, it's a portable game that you can carry around with you.
Fire Emblem is a game that falls under a category of games called "strategy Role-playing-games" or "strategy RPG". This genre has lots of great games, which includes Final Fantasy Tactics, but Fire Emblem blows all other games in the category out of the water. In a strategy RPG, you move around your characters on a battlefield that has a grid, and you fight your opponents accordingly. Whenever you attack, the game looks like a little cut-scene where the two units do battle. Most of the time you try and wipe out the opposing force or blast your way through them to the target space.
As good as all of this sounds, it's gets even better. Lots of little twists in the battles make you rethink your strategies, if a character dies, they're gone forever, so you try to avoid having one of your own units killed, and certain specifications and requirements force you to change your plot of action.
If that's not a good enough game for ya, there's an INCREDIBLE storyline to the game that is very engaging and keeps you playing until the end, which is epic.
There's a host of characters, topping out at more than thirty, and this game will definitely eat up your free-time. What's even better, it's portable, which means you can pull it out anywhere and keep playing, and keep playing, and keep playing. With three difficulty levels and very helpful first few chapters, this game is never too hard or too easy for anyone.
One of the best games out there, a must have for any gamer, reader, or anyone at all. |
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"One of the best handheld games ever." | 2009-08-03 |
| - Reviewed By User: A2AVL0HO9WI34F |
Completing a Fire Emblem game is like taking care of a bonsai tree; painstaking but spiritually rewarding. Anyone familiar with a Fire Emblem game knows two things about the series: it's an SRPG and when your characters die, they die permanently. And so you must carefully cultivate your tree, your party, making sure none of the branches, characters, break, die horribly, prematurely. By in large this isn't an especially difficult process as you can make use of the weapon triangle to keep your people going.
Now the weapon triangle refers to the relationship each general weapon type has with one another. Swords perform better against axes, axes are better against spears and spears are better against swords. These differences and bonuses are reflected through apre -battle window that's tells you the probable outcome of the attack you're about to launch. Magic in the game follows suit in a similar triangle though the more recent games on theGamecube and Wii have dropped one of the arcana which sadly clips that. Plot for these games has never been a highlight. Instead, the gameplay itself is always the primary draw. Even characterization tends to take a back seat to battle as you mature your character's relationships with conversations that may occur when you place specific characters next to one another in combat. Of course there are several different kinds of units and each is allowed to wield only certain kinds of weapons.
The first Fire Emblem I played was, in turn, the first to come out in the US. Although, in truth, it was around the eighth or so in the series and the second on theGameboy Advance. Well, I'll be biased here because it was my first, blush, but regardless many consider this entry rather highly as I do. My primary joy when playing the Fire Emblem games would be the battle animations when you launch an attack. Watching little 2D sprites tear into each other is very satisfying. While I've only dabbled in the other games I've preferred the cast of this game the most. They were all the most entertaining, specifically the lead heroes. Eliwood , Hector and Lynn, extra emphasis on Hector, are great noble characters and, from what I've seen in other games, rather typical of Fire Emblem heroes. Even so, I care for them the most even if they are, as my love is for them, rather shallow.
Now as an SRPG, the game runs just fine, nothing extra special but it functions well. Against, as said before, the battle animations are the most visually appealing part of the game next to the portraits. That would then be the first problem I had, the actual sprites during battle are hideous. At least the sprites on the old NES had an excuse, SNES improved them but the GBAs are just horrible. Now don't be confused. The gorgeous attack animation sprites are completely different from those sprites that you move on the actual battlefield map. Music falls just as short. I don't recall any of the tunes from the game at all.
I would suppose then that the only short comings are really only the few I've mentioned: no epic story, some lackluster sprites and music to boot. Thegameplay is what makes up for all these problems. Doesn't hurt that the core campaign is meaty, and that doesn't include the different difficulties and optional Hector story-arc which is an extra fifteen missions. This game is a great handheld package for anRPGer and tactically minded fellow, if you can find a copy snatch it up immediately! |
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"Fire Emblem Addict" | 2009-01-21 |
| - Reviewed By User: A1KST7ZAULCW5X |
| I ordered this game for my son, and his first game became corrupted, but it seems to be working just fine now. The seller was extremely gracious from start to finish. My son is totally addicted to Fire Emblem games and this was one of the only ones he did not have. Thanks Amazon for putting them together!!!g |
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"Fire Emblem......" | 2009-01-13 |
| - Reviewed By blackaciddevil01 |
Seeing as how Fire Emblem:Shadow Dragon is coming soon for the DS and I got curious about the game after seeing it and finding out that it is Intelligent Systems next game, I decided to round up the original to familiarize myself with its' gameplay before it comes out. Well, its' concept is this..A young woman named Lin has discovered she is heir to the throne of Rikea. You are her guardian and advisor, as she fights across hostile lands to build an army and battle for her rightful place at the throne. You're a general who controls an army of troops as it moves across the land fighting other small armies in melee combat. You control dozens of soldiers, as well as magical wizards. You control magic and collect items & equipment that will help you defeat the opposition. While those, like me, who've played Advance Wars will compare this game to that one in that it is turn-based tactical strategy on a grid map- it is a completely different game in that, instead of a whole troop fights at once, you fight an enemy alone with swords and lances and magic. It's typical turn-based fare, assuredly, but with a twist. The twist being that, if an individual dies during a battle, they're gone for good. However, specific characters are important to the storyline, so when they die- they don't really perish so much as they retreat. They hang out with the armies of people ready to do battle. When characters reach certain skill levels, they can advance to other classes thus making their presence more known on the battlefield. While the game is a blast to play, I was more brought into the storyline. The story itself has really strong character development and that's what I like in my RPGs.
All in all, I loved the game. I hadn't finished it yet, mind you, but I will. It's hard to put this game down as many reviewers here will tell you. |
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"fire emblem review" | 2008-10-28 |
| - Reviewed By User: A39Q5WARCHIOF4 |
| This is a good game. It's like chess, but a bit simpler and more interesting. Unfortunately the copy I bought was faulty, could not save game. Seller was very good about refunding purchase price and shipping charges so A+ there. |
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"Awesome series glad it made it over to the US" | 2008-08-31 |
| - Reviewed By User: A1U0AUOREEG19R |
| Great game, if you like strategy if you don't, then this probably isnt for you. |
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