"Incredibly fun game" | 2009-11-01 |
| - Reviewed By User: A3243MKS1KNI3T |
| Amplitude is wonderful. Looking at the success of the game's sequel, Guitar Hero, it's obvious that Harmonix knows what they're doing. Amplitude is the same style of game as GH, but with different mechanics. Being able to play every instrument in the song (including vocals) makes the game more exhilarating. I think Amplitude provides a bigger rush than GH ever could. It really rewards good players. Overall, I find the choice of songs better than in GH, as there's more variety. The only down-side is that it's kind of short, but it has excellent replay value. One of my favorite games of all time. |
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"PreRockband greatness" | 2009-09-17 |
| - Reviewed By User: A1JKBB47QPEBN5 |
I've had this game for years. Yet I still find myself playing it from time to time. This and Frequency, the first rhythm game from Harmonix, are the only two games I can happily say after 7 or so years of gameplay I still greatly enjoy them. Unlike the current day Guitar Hero/Rockband craze, these games relied on just three shoulder buttons to play and required skill and a little bit of luck to maximize your score. Simply memorizing notes and playing them will not net you the highest scores. Great music if you are into a more mainstream club track listing. I suggest Frequency for those looking for a more electronic genre of music.
Each track progressively gets more difficult so once you master the mechanics you'll likely find yourself playing the last 5 songs in the listing as they are the more difficult tracks. I find it worth visiting all tracks from time to time to try to be my highest scores and to challenge others. |
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"Best rhythm game EVER" | 2009-05-11 |
| - Reviewed By User: A1AWPV3PS9IH3U |
| This is a classic rhythm game. The mechanics of this game just work. The previous game (frequency)was very unforgiving in the amount of time you had to hit a note after it activated. This game is fun, challenging, and has some great music. This is where Guitar Hero and Rockband came from. |
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"Perfect Zen" | 2009-02-12 |
| - Reviewed By ngroot-amazon |
| Best rhythm game I've ever played. It's like DDR for your fingers. The only way to fail at it is to think. |
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"not frequency - but close" | 2007-01-19 |
| - Reviewed By User: A2K1F6UPIC0RA8 |
i purchased both this game and its brother, frequency as gifts for friends because i knew how many hours of fun and addiction they both gave me. while this game shares many similarities with frequency it possesses a broader range of music (as opposed to mainly techno/electronic) which some may like or dislike.
on a game play level, amplitude abandons the 8 track circle for more of a shallow curve which provides a more "Guitar Hero x 8" feel. however, other than additional powerups, the only real difference worth noting is that amplitude makes you run the tutorial, with no way of blasting through it, to me, the forced 5 minutes of blah blah blah seemed like forever.
granted, if you've never played amplitude or frequency before, your best off running through it regardless |
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"The Best Replay Value of Any Game EVER!!!" | 2006-08-15 |
| - Reviewed By User: A1MOFTUTGG4S91 |
Amplitude is an exellent game. I was introduced to it a few years ago and I still play it once or twice a week. With a total of 5 difficulty levels this game never gets old. Mind you the GAME never gets old, but the songs do. That is my only compaint with amplitude. Other then that this game is awsome. Solo and multiplayer modes are fun and always challenging. It takes a little while to get your chops down but as soon as you understand how the game works its all fun from there. Get your buddys together and push eachother everytime you play. Some people are better then others, some are still learning, but everyone can appreciate the skill it takes to play amplitude. I would compare it to DDR or Guitar Hero, where you can really show your moves but in the privacy of your own home, and without haveing to buy an expensive controller to go along with the game. This game also truley proves that the Hand is faster then the Eye. I still find myself in awe watching people play. Suggestion: take a break from amplitude every few hours to avoid brain anerisms. Although the back grounds and lighting of this game are trippy, and almost hypnotic to those around you who are watching, the actual player never even looks at the background. I can't even really explain it, once you are good at amplitude you are in a whole other world when you play. Please be considerate of those around you at a party while playing. Amplitude will take the life out of a party because no one can take their eyes off of it, and since the truley funnest way to play is with one player every one else kinda gets shut out. This game has the best replay value of any game I have ever played. With its difficulty levels, bosses, and bonus bosses, few games can match amplitude. Just when you think you have figured it out, it throws another wrench in your machine. Let me tell you somthing, the difficulty level Insane is just that INSANE!!! Don't just stop playing after you beat it on Normal, if you think that is amplitude you are wrong my friend. As soon as you can bust out a 2000 plus score on I am Hated by Slipknot on Insane, then you know amplitude. I highly recomend this game, it should be in every true gamers collection, and at a price of 20 bucks, who can beat it? |
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