"I don't know" | 2009-11-16 |
| - Reviewed By User: A2UVZ2UC6MHBTV |
I never thought this game looked any good. I haven't played it, but I've seen videos of it, like the horrible voice acting, and I've always been annoyed by how much yellow is in it, the color. I hate that.
I thought FFXI looked better, but I never played that.
I was playing FFV recently on the Gameboy Advance and I couldn't get over how easy it was. All you had to do was raise up a bunch of ninjas (four ninjas) and you win every fight. You're unstoppable.
I think Final Fantasy games are stupid. Maybe it's just the Japanese that are stupid. They'll never invent a good RPG. Not without our help. |
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"I love the entire game of this" | 2009-10-30 |
| - Reviewed By safariangel |
| i've had this game since it came out long ago but writin a review about it now seen some rude people writin bad about the game, i love this game even the blizball was a great side game if u want to take a break from the levelin up or side quest. it takes a bite to learn but like they say practice practice, thats how all games r u need to get use to it, the endin was sad but they made 10-2 which wasnt all that great to me i really didnt like that game but i got to see the happy endin i wanted in final fantasy 10 ^_^ so they had some cool ablitys but i didnt need all them most of the time , final fantasy has some great graphics even now they r still beautiful and breath takin. people that give bad reviews on this game dont seem to be real RPG gamers if u was u would now its all about the levelin in a game on a scale 1-10 i give this a game a 10 it was extremely fun and i've played it over many times and i rarely do it i loved playin the blizball it was so fun ^_^ well thats it really i love the story of this game it was beautiful |
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"effin awesome" | 2009-10-27 |
| - Reviewed By User: ASA0JTUACEUCJ |
this game has everything and is effing awesome totally get it :)
of course if you still love your ps2 |
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"Best of the FF games, great combat system" | 2009-10-21 |
| - Reviewed By User: A1OHCDL8336QWW |
I particularly love the cinematic presentation, and the turn-based combat system. The story was also very interesting, if slightly nonsensical toward the end.
The turn-based combat system is great, allowing for a leisurely pace, and strategic play. Being able to see the turn order lets you make strategic decisions regarding the use of abilities, much like in FF Tactics.
I also find FFX to be most beautiful FF game. FF13 may have "better", more realistic, graphics, but FF13 also looks like it's played through a blur filter to smooth out the appearance, and the camera angles make it hard to appreciate the beauty of the game. FFX, by comparison, looks sharp and clear, if a bit lower-res, and has beautiful and creative locations and monsters that you can fully see and appreciate.
The negatives to FFX are the very end-game, and how the game content is structured. If you head into the final dungeon as soon as you're able to, you'll find a challenging experience that will be ruined by a monster that detonates upon death, hitting your party for 8k damage. The most any single character had was 6k HP, so I had to have an Aeon make the finishing blow each time. It was very frustrating when I forgot to do so, or had an un-lucky crit kill the monster early, wiping out my party and forcing a re-load. It would have been perfect if not for this very annoying monster.
Going to buff up my party prior to the last dungeon, such that they could survive an 8k hit, let me experience a lot of the game content that's hidden, or not encountered during the main story, such as being able to get the ultimate-weapons for each character. However, coming back to the last dungeon after doing so made the end-game a complete joke, with bosses dying in 4 hits. Much of the game's content is thus found outside the story, if you ignore the last dungeon. And, in fact, all the most powerful bosses are found outside the main story arc. |
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"Great game overall!" | 2009-09-03 |
| - Reviewed By User: A3HHKAG7SH9YRT |
I was really excited to finally get this game! I have been a Final Fantasy fan for years. And had missed out on this game before cause I didn't have PS2. But now that I finally got it, I am enjoying this game very much! It does get tough at times, but then it wouldn't be a game if it was easy!
The only thing is, the voice acting is just TERRIBLE!!! Tidus sounds a little like a Toby McGuire wannabe. Except that Toby can actually act, LOL! The other voice actors are pretty bad too! But if you are a Final Fantasy fan, it shouldn't bother you too much!
Excellent game play, beautiful environments, and great animations! |
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"A good change in FF series" | 2009-08-31 |
| - Reviewed By User: A38LRIYNW5LJNW |
This game is simply addicting. Although the game play has changed dramatically from its predecessors in moving away from the "Active Time Battle" system, the battles are still incredibly enjoyable. I think it has made a more strategy type battle in having characters that are bettor suited for killing different enemies and not having a time limit to base your decisions. The comparisons to FF Tactics are correct in that the character turns do not have a time limit and an infinite amount of time can be used to reach the best decision, but that is really where the similarities end. The amount of tactics in FFX is limited to selecting the character to fight and very rarely are you able to move around the battlefield as in FF Tactics.
I love the new method of leveling up by using the sphere grid because the player has much more control of what the character will develop into. I find it to be a pleasant middle ground between not having any say in how my skills or attributes will develop (FFIV) while not being as completely fluid as being able to change my characters skills constantly depending on the situation (FFVII). Granted instead of changing the skill of the characters to defeat enemies you will instead be switching characters in and out of battle constantly (you can change characters on their turn for someone currently not in the fight) to take advantage of their special skills. This leads to a very interesting battle system that I do enjoy, but am also a little irritated by having to constantly switch characters around to get everyone experience. Unless the characters are used in that fight they do not get experience to level up. Even if they attack and miss they count has having a turn and will get experience from the fight. I found myself having several characters early on really doing the vast amount of killing and getting most experience (Auron and Wakka) while others are really only needed in special situations (Yuna and Lulu) due to limited skill sets. To counteract this and level up all characters I found myself "wasting" turns with Yuna, Lulu, and Kimahri doing very little damage to none at all to keep the last enemy alive so everyone could get a chance to get experience from the fight. That really drove me crazy since I was wasting time to get them experience when I could have killed the enemies immediately with one hit from Auron, but unless I leveled them up they would never get useful and be able to take care of things on their own. I would have liked to see the characters all level up even if not used, perhaps to a lesser extent, like that seen in FFVII so I do not have to involve all the characters constantly if their special skills are not required. Either that or balance the enemies or characters better so some characters are not constantly needed in fights to always get experience when others are needed less frequently creating an imbalanced cast.
It is certainly much more linear than what some people prefer in a RPG, but it really did not bother me so much since the story, from the beginning, was telling you of a journey from point A with a destination of point B. All the stuff in between makes the journey exciting and fun to be a part of, but with the story they tell, the linear nature could not have been avoided. I felt FFVII was just as linear with the constant objective ahead of you, even if you could travel to unnecessary locations.
Even with all that gripe about switching in and out characters the battles were still very enjoyable and I absolutely loved the story. I will not ruin it with anything other than it hooks you and keeps you involved throughout since the objective is always known, but the reason for the objective changes. I truly liked all the characters, even though Wakka drove me crazy with his dogmatic drivel sometimes, and it keeps you invested in finding out what happens. This game is definitely one of the best games of any genre I have played. You can easily get 70hrs of game play with all the side quests in the game and the primary alone still takes up a hefty amount of time.
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