PlayStation 2 - Wild Arms 3
PlayStation 2 - Wild Arms 3

PlayStation 2 - Wild Arms 3

Manufacturer:
Sony

UPC:
711719720324

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$1,149.99

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PlayStation 2 - Wild Arms 3 Specs:
Product NamePlayStation 2 - Wild Arms 3
ManufacturerSony
Product Number MPNB00006LEM8
Retail Price $1149.99
EAN-1400711719720324
UPC711719720324
Specifications 
PlatformPlayStation2
ESRB RatingTeen
Dimensions7.4 x 5.1 x 0.6 in.
Weight1 lbs.

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Latest 6 Reviews
Here is what people are saying about the PlayStation 2 - Wild Arms 3
5 Star Rating  "Awesome RPG"2009-09-21
- Reviewed By User: A1ZIODNS7QU0U0
This is the first game I have experienced in the Wild Arms series and I must say that I absolutely love it. I see that there a lot of mixed reviews on the game, and I don't understand why. The game itself is made very well. The fighting engine in the game is very fun, and makes you actually think proactively, since you make all the moves for the entire turn at the same time, and need to anticipate what the computer will do. The characters are interesting, although the prologue's can be slow. The game play is different, and the different story lines are unique and exciting. Some games can be so repetitive and predictable, but this story line was written well IMO.
 
3 Star Rating  "Has Not Aged Well"2008-01-19
- Reviewed By wineintro
This review was written by James Shea, my son

An RPG series with plenty of unique twists, Wild Arms is generally a good series, and Wild Arms 3 is no exception to this stylistic uniqueness. It has as much in common with a Wild West story as it does with a fantasy RPG.

The story follows four characters (each introduced with their own side-story prior to their uniting) who are on a quest to recover a mystical scepter that will restore order and protect the world of Filgaia. The four characters are Virginia, a young girl looking for her father, Gallows, an ex-priest, Clive, a bounty hunter, and Jet, an unprincipled treasure hunter. The story itself is less important than the setting, which contains elements of Western stories contained in the fantasy elements (shooting monsters with sixguns, for example). The setting is pretty distinctive, and is reflected in the music and level design in the game.

The combat system is a regular turn based RPG system, with a few quirks. Firstly, all the characters use guns (or ARMs), which means they need to reload every so often. This is done by using the guard command; while defending, they will reload their guns. In addition to shooting, there are magical abilities and items to use; standard RPG fare, basically. The only other thing notable about the combat system is that it is possible to cancel moves; this wastes a turn, but may prevent you from doing something you don't wish to (such as accidentally using an elemental attack on a creature that heals from those attacks). While exploring, there are some neat tricks as well. Characters can sprint or sneak, depending on the situation, and there are also special abilities like lighting fires or throwing boomerangs that are used for puzzle-solving. Finally, and most importantly in my opinion, characters can avoid random battles with good timing by pressing the circle button when an enemy approaches (signified by an exclamation point over the character's head).

On the world map, places aren't instantly marked; characters need to get clues and information, and then essentially puzzle out where on the map the place is. This is kind of neat, in the sense that the characters are drifters and need to find out where stuff is, but at the same time it's somewhat frustrating because of the random encounters.

The graphics are cel-shaded, and definitely pretty good for their time, but they haven't held up well. Everything seems kind of bland despite the reasonably cool character designs. The sound has a nice Western motif to it, as mentioned, but there isn't any particularly exceptional music, and there's no voice acting at all. In most ways, it's similar to Skies of Arcadia - this was the game that I kept thinking of while I played this. However, it also lacks a lot of things that SoA had.

This was definitely a good game in its time, but unfortunately it hasn't aged very well. If you are a fan of the series, or a hardcore RPG fan, pick it up. But otherwise, at this point, don't bother.

Rating: 6/10.
 
2 Star Rating  "Too Annoying to Play"2007-08-24
- Reviewed By User: A1VDI1GQKNVA7U
This game gets my vote as the most annoying RPG ever. Combat takes forever, isn't done very well, and the enemies circle around the screen constantly moving the camera, which gave me a headache after an hour or so. But that isn't enough to take the game down, it gets worse.

I hated the combat within five hours of playing this game (enough to collect my party), and then came travel. Not something you'd think would be an ordeal. I never found the next town, I gave up after wandering around aimlessly on the map, using the 'locater' function, only finding enemies of a level far higher than my starting party. Over and over again, for two hours. This wasn't any fun. It had become too much of an annoying ordeal to play. That statement comes from someone who finished ET for the Atari 2600.

Overall, this game reminded me of the Super Nintendo game Final Fantasy: Mystic Quest with a better story, worse movement, and longer pointless combat.

Don't buy this game blind, I don't care how cheap this junk becomes. Borrow or rent first because you'll probably hate it. The combat is bad. Moving around on the map is bad. The plot is slow, I didn't get far enough into the game to judge overall. The second star is for the in-theme music, because the composer did do a decent job.
 
4 Star Rating  "I gave up this game in the middle..."2006-10-27
- Reviewed By vmarko
...because I skipped essential side quest I didn't know it existed there.

What I loved were puzzles and literally use , item, select, X which you had to do on some places. For instance, if you have piece of photo, you use it near table w torn photograph and progress.

What I HATED and WILL NEVER FORGIVE guys who designed game is how you get stuck if you don't conserve berries for healing, which you can't buy...
 
4 Star Rating  "Pretty good overall."2006-08-04
- Reviewed By User: AJ37EDN1UKH8F
The game is alot of fun, it's alot like Wild Arms 1 and 2, yet it has a more complex combat system and better graphics. There are still a few of the more annoying things in the gameplay such as the sonar like symbol finder on the world map you have to use every few steps, but the game is still alot of fun.
 
4 Star Rating  "Scanning Across the Wastelands"2006-06-12
- Reviewed By qubeley
Wild Arms is an alternative RPG series that managed to move through time. However, seriously Wild Arms is very similar to your standard turn-based RPG but replacing swords, axes and hammers with Arms - literally guns.

Nonetheless, Wild Arms 3 weaved the different aspects of the gameplay together pretty well. Just like materia in FF VII, it managed to have a logical connection between the story and the battle system. The battle system is very similar to all your standard turn based system. In fact the level up system is a mix of FF IX and FF VI - you acquire skills and need to assign points to them but compared ot FF IX you have more freedom of what skills to give to your characters. Also similar to FF VI, you need the summons to help you learn new skills. The difference is in FF VI you permanently acquire those skills but in Wild Arms 3, the skills move with your summons, as in FF VIII's Junction System.

Story wise it started off pretty good but then started to drag after you went to 3/4 of the story. Probably this is a way to prolong gameplay time. One of the worst aspect is that you need to perform scanning around the world to unlock locations. This is really annoying when you only have a rough idea where the location should be then need to go on scanning for hours before you find the location you need to go to. Also, in certain dungeons, the way to solve the puzzles are quite annoying e.g. timing extremely accurately to just turn on several buttons together. These are things that I think should be paid attention to for the sequels.

In terms of side quests, there are a lot for you to do and some of the side quests give you something call EX File keys for you to unlock bonus materials in the future play throughs. However, none of them come in easy, and sometimes actually frustrating. Further the reward with these keys aren't as prominent and useful as one would think they are. So if you are tired of scanning all over the world to finish some of them, you can just move on to finish the main story.

Graphic wise, it is Cel-shaded. The quality is not too bad, but once you enjoyed the Cel-shading in Zelda: The Wind Waker, none of the other Cel-shading games meet that kind of aesthetic quality anymore. The soundtrack is not too bad though certain music were recycled too much and eventually you just switch the music off, particularly in the 100 Abyss (what's up with games nowadays? Some many have those 100 dungeons!)

To sum up, Wild Arms 3 is not a bad RPG and it does have its attraction for you to play through it again in the future. There are certain things that definitely needed to be fixed e.g. story driven locations should be showing up automatically instead of requiring extensive scanning. Also certain annoying puzzle formulars should be revised or removed. However, it is a solid RPG that can take up a lot of hours of your gaming life if you want to do everything in the game. A good buy indeed.
 
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Last updated: Nov 21, 2009 at 12:11 EST. Pricing information is provided by the listed merchants. GoSale.com is not responsible for the accuracy of pricing information, product information or the images provided. Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on amazon.com or other merchants at the time of purchase will apply to the purchase of this product. As always, be sure to visit the merchant's site to review and verify product information, price, and shipping costs. GoSale.com is not responsible for the content and opinions contained in customer submitted reviews.
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